ADVANCED BULLET COLLISION REACTION SYSTEM FOR VIDEO GAMES

Автор(и)

  • Dmytriy Markov
  • Waleriy Rogoza

Ключові слова:

video game, bullets, algorithm, collision reaction, penetration, ricochet, shooter

Анотація

The article describes different bullet collision detection and collision reaction systems and proposes an advanced bullet collision reaction system that allows game developers to achieve robust and believable reactions with a minimal performance impact. The proposed system shows rules for ricochet, penetration and jam mechanics. Also, complex penetration logic was introduced in the given system, allowing gamers to use the environment to achieve the best results.

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Опубліковано

2022-01-05

Як цитувати

Dmytriy Markov, & Waleriy Rogoza. (2022). ADVANCED BULLET COLLISION REACTION SYSTEM FOR VIDEO GAMES. Інфокомунікаційні та комп’ютерні технології, 1(01), 153-164. вилучено із https://visn-icct.uu.edu.ua/index.php/icct/article/view/39